import 'package:flame/components.dart';

import '../../../../config/AssetsName.dart';
import '../../model/PlantModel.dart';
import 'Bullet.dart';

// 仙人掌刺
class ProjectileCactus extends Bullet {
  ProjectileCactus({
    required Vector2 position,
  }) : super(
          AssetsName.spriteProjectileCactus,
          position: position,
          plantModel: PlantModel.cactus,
        ) {
    size = Vector2(30 * 0.8, 16 * 0.8);
  }
}
